User:マイキ/gaming guidelines

Here are some other general guidelines that my games follow. It sounds serious, but needs to be stated. If I am friends with you, you probably already agree with most of this stuff.

Sometimes things can be a bit gory in detail, but that is an exception. Violence is more Matrix, and less Braveheart. It is shallow, cheesecake violence, and should not ever warrant a trigger warning.

If children are ever the victims of violence, it is off-screen and abstracted ("The armies in the north are destroying towns are they capture then, killing everyone inside!"). That includes all sentient beings. No kobold warrens and difficult genocide decisions. We don't deal with that.

Racism is kinda built into generic fantasy. Distrust or casual jabs, in the spirit of Gimli and Legolas, is okay. But I am not running a fantasy game to explore or provide commentary on issues of race.

Romance between player characters is fine, as long as those players agree to the degree they are willing to go. Generally we focus on adventuring (outside of the bedroom) and combat, and because it is difficult to gauge interest in all the players, sexual tension and scenes are avoided. This is of course up to a play group to decide, and it is my hope that such a group would have open and honest communication to facilitate such an interesting and engaging game.

Harassment of other players is not okay, ever.