Magic (Orthos)

Magic (or at least one type) is a closed network. In order to maintain this system energy from other systems must be converted.

This has created two groups of people, one acting as a religious cult. They perform ceremonies at the "temples", which are huge devices that supply them with their energy.

The other faction is hunted as heretics in some lands. The leaders of the religion, however, know that they are just another group who understands how the devices work.

Because of this religion, many people do not trust anyone who uses magic, since they see only two types of magic, clerical, and everything else.

Types of magic


 * Arcane Geometry - magic circles and hexes
 * Arcane Correspondence - Dealing with physical space, but also the veil between realities. Teleportation.
 * Alchemy - magical chemistry, transmutation
 * Summoning - Manifestation of energies
 * Demonology - Black arts of summoning infernal energies, banned in most parts of the world
 * Life magic - Healing arts
 * Necromancy - While not forbidden, necromancy is generally frowned upon. However, is essentially the same as healing, but inverse.
 * Elemental - Manipulation of the base elements and all derivatives of them
 * Arcane Chronology - Time magic
 * Dream Magic - Specific rituals and spells that interact with the Dreaming