Thread:Talk:Magical Assistant/Great idea!/reply

Great ideas! I like the idea that there are a bunch of smaller challenges, and if they aren't completed they make it more difficult overall. In fact, I am going to digest that for a bit. One idea is that each card that is a challenge also has a failure rating, which gets discarded, so when the game ends, the player's wins are stacked against that pile's losses.

One of the reasons I didn't have something like a wizards card is because I wanted to only have a single deck. I find it really challenging to have a shared card game with only a single deck, but it makes it easier for new players to just shuffle one pool of cards together and play. Another game I am working on has personalities, individual people that make a big difference in a game that deals with millions of people, so I could see Wizards being something like that. In fact, they may be allies or rivals of the players' mentor, and affect the game accordingly. ^_^