Thread:Talk:Little Talks of Paradox/Prompts versus world-building/reply (3)

I'm sorry that my words came across as defensive, I certainly wasn't trying to be. I'm one of those people who tries to intellectually harmonize, and it was jarring to find out I was making things more difficult despite my intent in increasing the venture's value. Your explanation of what you are looking for really clarifies things for me, thank you for taking the time to spell it out.

I certainly made assumptions about how the game was working - I was so focused on the Dungeon World book that I thought we were following it exactly as to how (I remember) a campaign starts. All I thought you had planned was the original steading (Portlandia) and a few starting encounters, so I didn't think it was all that likely I would be making life more difficult for you by you having to struggle to fit things in. If I had asked, I could have avoided the whole mixup.

All you mentioned makes perfect sense, and sounds fine. I can be bold within the constraints of what you're describing. It's a really cool system that will take a whole lot less of a time investment for all involved than what I initially thought while still allowing us to have a good time being truly creative!! On a side note... I had no idea Gautham was quoting a book for the White City. I thought he wrote that and put a fictional book as the source!